Designing “CIRCLE” – a To-Do & Team Collaboration Platform

For the “Sqwirl Lab Incubator” funded by Speed@BDD’s startup accelerator program

The project in numbers
90+ Survey respondents across various corporate teams
5+ Prototyping Group & Individual Sessions
2+ Platform Ideas formed from key opportunity spaces

Country
Lebanon & MENA (Dubai)

Overview
In 2018, during my design consultancy at Sqwirl Lab, a couple of years before remote work became the norm (pre-pandemic), this project started as a primarily “To Do” app called CIRCLE. However, during the design process, it pivoted into a remote “Team Collaboration” Platform called REMOTELY.ME. The key offerings were: 

Goal
Getting things done (shifting from words to action) plus facilitating team collaboration and communication remotely.
• Use Circle first thing in the morning before even reaching work or university
• Time Efficiency

Client Problems
• Lack of user insights, journey flow and purpose or narrative
• What is the key strongest feature? (is it converting a chat into a task?)

Outcome
The CIRCLE Platform Design: App & Website.
The REMOTELY.ME Platform Idea

Research

At first, in order to test assumptions and understand the industry, research was carried out about collaboration trends/tools, millennials’ preferences, collaboration human behavior, importance of video conferencing and the efficiency of writing task lists (or to do lists as some prefer calling them). The findings involved listing the common needs of various stakeholders along with competing/similar apps in the global digital market.

Reframed Problem

How can we have either casual or work conversations and collaboration that can turn into plans or to do lists in a more personalized way?

Insights

• The feeling of accomplishment when striking off a to do on a written list is highly favoured
• When employees are in physical proximity in the office, they prefer speaking or calling if remote versus using an app to collaborate
• People at work like to have a sense of Belonging by staying updated on Group chats and keeping Archive of talks
• Essential to merge chat with an action – without working over-time
• Design for Casual Natural Chats versus Work Serious Chats
• Desktop vs. App usage depends on work load and nature of tasks
• Tension between the Ideal app (all in one integration) versus a Simple one (Easy not heavy)
• Practicality & Habit shapes their behavior

 

__ This Page is Under Construction __

 

My Role
Service Designer & User Researcher, CX, Digital Art
Director

Methods
Systems & Design Thinking, User Research, Double Diamond Design Methodology, Journey Mapping, Prototyping, UX-UI (Web & App), UX Writing, Design Sprints, Art Direction, Branding

Tools

Sketch, InVision, Adobe Programs: Adobe XD, Illustrator, InDesign, Photoshop, Acrobat

Year

2018

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